![]() ![]() This is to ensure that the player can survive the banshee's scream by plugging their ears with wax.Ĭavernous levels are exactly what the name implies: levels with very few hallways, and much bigger, and usually non-rectangular rooms then usual.Ĭavernous levels can still contain threat rooms the existence of one is easily recognized by masses of monsters that don't usually turn up in great numbers. There is guaranteed to be at least one beehive in the Caverns of Chaos, somewhere before the banshee. Beeswax is often used to survive the banshee. A beehive may produce anywhere from roughly a dozen to well over a hundred bees before being destroyed. When emptied, it will provide beeswax and has a chance to generate gelee royal the latter becomes more likely if the hive is destroyed by kicking (which will however result in getting surrounded by a lot more hostile bees than normal). Like anthills, beehives will produce a giant bee at random intervals the player is alerted to this by hearing "buzzing sounds". It is often used as a near-guaranteed source of early acid resistance.Ī beehive appears as a yellow '0' symbol (identical in appearance to a 'golden pool'). There is a guaranteed ant nest on level 2 of the Puppy Cave. After producing a certain number of those anthills will generate a giant ant queen, after which no more ants will be generated.Īt higher levels, ants are close to harmless, however for newer characters it is advised to avoid them where possible. They will at random intervals produce various giant ant workers and warriors the player is alerted to this event by hearing "clicking sounds". Any level (including some towns) can be converted to herb supporting via Gardening, though.Īnthills appear as a "small hole" (whilst intact) or a "crumpled hole" (once the ant queen has emerged) on the ground. There is only one dungeon level which is guaranteed to have herb bushes: the Big Room in the Caverns of Chaos. It is strongly advised to not eat herbs you don't know the effect of. There are both beneficial and harmful herbs, which can feed you, starve you, train your stats, or abuse them. Herb bushes can be a great boon to players, especially at lower levels. There are around six guaranteed pools in Darkforge, and a peculiar one in the Ancient Stone Circle that corrupts every time it is drunk from. They can be drunk from, with results varying from a wish to getting cursed and doomed. ![]() Pools can be either very good or very bad, depending on the RNG. There is also a guaranteed chaotic altar in each of the elemental temples. #Cardinal chains level 46 PcThere is a guaranteed altar in Dwarftown, which will be coaligned if the PC is lawful or neutral, and neutral if chaotic. They can be used to sacrifice items and monsters to the gods. There are three types of altar: lawful, neutral, and chaotic. The latter two monsters are particularly lethal to many PCs lacking paralyzation resistance, so the player should take the necessary precautions before stepping inside such rooms. It is important to note that shops that seem to be deserted are not shops at all they are tension rooms filled with mimics and greater mimics, with some master mimics and a mimic hivemind as well on higher danger levels. Leggot's general item shop in the High Mountain Village.Waldenbrook's general item shop in Dwarftown.Basically an overpriced general shop (though its selling prices will be halved and its buying prices doubled if the PC is head of the thieves' guild). Barnabas' Black Market in Lawenilothehl.There are five guaranteed shops in the game: ![]() They can be special shops, selling and buying only one particular class of item (for example, spellbooks or food), or they can be general stores which will buy and sell any type of item. ![]()
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